Despite a score of 40 on Metacritic, the creators of Code Violet are calling the release their biggest success.
"The spiritual successor to Dino Crisis," Code Violet, was released exclusively on PlayStation 5 on January 10 and almost immediately became a subject of controversy. The project by TeamKill Media received a harsh reaction from the press: critics ranked the game among the weakest releases, while the developers themselves publicly declared it a success.
At the time of publication, Code Violet has a score of 40 on Metacritic based on seven reviews. The reviews regularly mention outdated gameplay, technical issues, and controversial design decisions.
Noisy Pixel, which gave the game two stars out of ten, writes:
"This game will make you question why you even play video games. It tests your patience at every turn, forcing you to wade through some of the worst game systems and most confusing design decisions I've encountered in years - all for a chance to see the main character's butt".
In response to the criticism, TeamKill Media published a statement on Twitter/X. In it, the developers emphasized that they are focusing not on the press, but on their audience:
"We make games for our fans and players who spend their hard-earned money and support us, not for critics. The fans have made us number one and are enjoying our “old school” gameplay. This is our biggest success to date".
However, even among players, the ratings are far from ideal. In the PlayStation Store, the average rating of Code Violet is 2.9 out of 5 based on more than 1500 reviews. Almost half of the users gave the game one or two stars. Most often, they criticize the inflated price of $50, technical problems, and game design, which, according to players, does not look "old school," but simply outdated.