The biggest surprise of the latest State of Play was the announcement and immediate release of God of War: Sons of Sparta on PS5. However, instead of being an unquestioned hit, the game sparked debate: some players criticize the project, while in the PlayStation Store it is receiving high user ratings.
Reviewers have already completed the 10–12-hour campaign, and the first reviews suggest this may be the lowest-rated or one of the weakest entries in the franchise, especially against the backdrop of the main series\' "giants."
Most often, praise goes to the combat system and the "meaty" encounters, thoughtful level design, and the overall quality of a more compact adventure. Reviewers note the atmosphere, the return to Greek motifs, the soundtrack, and the sense of the story as a logical chapter in Kratos\' universe.
The criticism boils down to this being a good, but overly cautious game. Reviewers point to repetitive enemies, a "safe" skill tree, and a lack of fresh ideas in the metroidvania formula. There are also complaints about the pacing and narrative — the project is called "competent," but rarely truly impressive.
It is important to keep in mind that this is a modest game, not a large-scale blockbuster.