This is what the first GTA could have been like - 29 years later, a remake of the original prototype has been released

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The prototype developer created a new version and decided to release it to the public.

Recently, the "Grand Theft Auto VI: Extended Showcase" presentation took place, during which Rockstar Games demonstrated a new installment of the franchise.

Against this backdrop, Grand Theft Auto developer Mike Dailly presented his project on a social network — he assembled a remake of the first part's prototype:

There's no complex math, matrices, perspective, or anything like that used here. It's all based on a simple circle with scaling and stretching — and that's it. This prototype is a bit more advanced than the original, as you can tilt the camera and zoom — that wasn't in the old prototype.

 

Grand Theft Auto, GTA 1 prototype 1 - remake

During the discussion, Mike explained that there were originally two prototypes — a rotating one with an isometric camera, and one with a top-down view:

The one shown here [in the video] is more advanced than the first isometric prototype: you couldn't tilt the camera to look from above, it was always only from the side. The old version was just "tilted."
Grand Theft Auto (GTA) Prototype 1

Mike also noted that for some time, developers tried to make an isometric GTA, but due to rendering peculiarities, "everything ran slowly," and eventually, they chose a top-down view:

A design document was even developed for [this isometric GTA prototype] — it was closer to GTA 2 with gangs, etc...

The developer published the source code of the "GTA_Prototypes" project in open access on GitHub in the mikedailly repository.

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