Loud release turned into a disaster. Cuffbust lost over 90% of its audience in three days

Loud release turned into a disaster. Cuffbust lost over 90% of its audience in three days

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19 Oct 10:17

The creator of Choo-Choo Charles returned with a new project, but did not achieve success. His new game Cuffbust — a multiplayer action game about crazy prison escapes — was released a few days ago and quickly became a disappointment.

The authors promised large-scale battles for 20 people, destructible environments, and a map editor. In reality, there are many errors and empty servers. Just a few days after the release, the online presence dropped sharply. On Steam, the game has a "mixed" rating — only 57% positive reviews, which looks like a failure for the project. Players complain about technical problems and the lack of content that could sustain interest.

At its peak, Cuffbust gathered 1470 people — a good result for one developer, but far from the expectations of the industry, which followed the project after the presentation by Geoff Keighley. Now the situation is even worse: the author lowered the price from 20 to 10 dollars, but at the time of publication of the news there are only 80 players on the servers. That is, in three days the online presence has fallen by more than 90%, and the ambitious release has become one of the fastest failures of the season.

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19 Oct 10:17
Источники: SteamDB