The creators of Heroes 5 Reborn continue to develop the project.
Recently, the authors of the Heroes 5 Reborn project presented a new development diary. Modders are porting Heroes of Might & Magic V to the modern Unreal Engine 5.
This time, they decided to talk about the random map generator. They will be generated dynamically at the start of the game, there is no need to save the generated map in h5m format:
One of the main tasks of our project is the implementation of our own random map generator. We want to make our generator more advanced compared to the original.
The developers want to provide support for new buildings, including creature banks (treasuries, for defeating the guards of which, the hero receives an army as a reward) and Pandora's Boxes.
They will also work on eliminating bugs and shortcomings of the original generator (blocked passages, unbalanced forms of locations and their content, etc.).
The authors of Heroes 5 Reborn noted that a prototype of a random map generator is currently ready, which can:
- Generate zones of random shape and passages between them
- Fill zones with organically shaped environments and lay roads
- Fill zones with objects according to the template settings
Work on the generator will continue, but even now it is "capable of generating playable and visually organic maps of large sizes."