Perhaps Capcom has utilized the hidden capabilities of the PS5 Pro. According to Digital Foundry, it's not just a simple resolution increase.
Experts call the PS5 version a "true demonstration of the system's capabilities." Only here is the full ray tracing package available – reflections and RTGI, which significantly improves lighting. "Excellent" temporal image scaling is used: the picture looks "very close to native 4K resolution." The base PS5 and Xbox Series X produce a less clear image, although all versions aim for 60 FPS.
Digital Foundry emphasizes that the upscaler on the PS5 Pro differs from typical console solutions. It's "the best image we've seen in games on the RE Engine on consoles" and one of the most impressive examples of image reconstruction on a Sony device. The PS5 Pro received a 120 FPS mode without ray tracing with VRR support.
Journalists talk about "surprisingly advanced" scaling and hint at "some surprise." The community believes that the game is the first to use PSSR 2.0, a new Sony image reconstruction technology. There is no confirmation yet, but descriptions of the image quality reinforce the rumors.