
Capcom to make changes to Resident Evil Veronica's plot to better connect it with the series' modern chronology
The company acknowledges that many fans consider Code: Veronica a full-fledged part of the main Resident Evil lineup, so its reconstruction is being approached with particular care.
Capcom intends to make the plot of Resident Evil Veronica more closely connected with the series' modern chronology. This was stated by game producer Yoshiaki Hirabayashi in a joint interview.
According to him, when working on the remake, the team takes into account not only the original Resident Evil – Code: Veronica, released in 2000, but also all subsequent key projects of the franchise – from the remakes of Resident Evil 2, Resident Evil 3, and Resident Evil 4 to modern installments like Resident Evil 7: Biohazard, Resident Evil Village, and the upcoming Resident Evil Requiem.
Hirabayashi noted that the developers intend to rework the narrative in such a way that players better feel the connection between all games in the series. However, Capcom is not going to sacrifice the legacy of the original for radical changes. According to the producer, the team adheres to the same approach that was used in the creation of the Resident Evil 2 and Resident Evil 4 remakes: first, preserve the key memories of fans about the original game, and only then develop and modernize individual elements.
Although familiarity with the original game will not be required to play the remake, the developers are confident that players who have followed the plot of the latest installments and remakes of the series will be able to more deeply appreciate the events unfolding.
The events of Resident Evil Veronica unfold three months after the Raccoon City incident. Claire Redfield will once again be the main character, and Chris Redfield and Albert Wesker will also play an important role in the story. One of the developers' goals is a more realistic portrayal of Claire as a survivor, shown from a third-person perspective.


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