GTA: San Andreas will be playable in a browser and support fan-made maps - modder presents project trailer

A tech enthusiast decided to give players the opportunity to enjoy the adventure in a new format.

Recently, developer AlexSergey announced that he had managed to create "Grand Theft Auto: San Andreas in a browser." According to him, it took only three weeks to complete the work, and he acted alone — this was made possible thanks to AI tools like Claude Code.

AlexSergey said that he is a long-time fan of the GTA franchise and in the past created models and wrote simple scripts. Many years later, he returned to San Andreas and started making mods, but encountered technical problems:

Many years later, in 2023, I decided to install San Andreas again. I joined Discord* communities and was pleasantly surprised — GTA modding is alive and well. By that time, I already had about 15 years of professional development experience, although I mainly worked with web platforms. In the evenings, purely as a hobby, I started tinkering with GTA again: writing small scripts in a language I barely understood, wrapping them in Node.js — in short, having fun as best I could. But all of this was unstable. Debugging was difficult. Anything could break at any moment. No regression testing. No tests. In short, a complete mess. And one thought kept bothering me — if only all of this were on the web, on my native platform, I would be able to properly figure it out.

 

With the development of AI technologies, he got the opportunity to create OpenSA — "GTA: San Andreas in a browser." He recently published a trailer for his project. This version is capable of running custom maps, such as Carcer City and Alien City. According to the developer, the project is 85% created with the help of Claude Code.

  • *(violates the requirements of the legislation of the Russian Federation)

Read more on the topic: